Sept. 30, 2022

Simulation Theory Part 2 feat. Rizwan Virk

Simulation Theory Part 2 feat. Rizwan Virk
Simulation Theory Part 2 feat. Rizwan Virk
Infinite Rabbit Hole
Simulation Theory Part 2 feat. Rizwan Virk

On today's episode we sit down with expert Rizwan Virk and discuss his findings and evidence that we are unknowingly living in a world that is fabricated for our existence. Is this possible reality reminiscent of that of the matrix or the sims, and how would it all work? Have a seat, plug in and zap into this awesome interview. Welcome back to Infinite Rabbit Hole and The Paranormal Network!

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Hey guys, my name is Kieran and
you're listening to the infinite

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Rabbit Hole.
Keep up the good work, guys.

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Over the years, movies video
games, books and TV shows have

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portrayed, various levels of
simulations of life, from the

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futuristic Holodeck Star Trek to
visually and physically

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immersive virtual reality world.
No, As the Oasis from the 2018,

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major Motion Picture.
Ready Player, One, the fantasy

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of spending time in a virtual
world has captured the

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imagination of many.
But today, we are not discussing

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simply visiting a simulated
world like in those pieces of

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entertainment.
But rather we will be continuing

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a previous conversation and
visiting the possibility that we

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may unknowingly live in a world.
That is fabricated for our own

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existence in 1999.
The movie.

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The Matrix introduced the masses
to the idea that we are all

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Pawns in an artificial World,
Tethered to our fake Reality by

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porch located.
In our actual bodies, in the

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real world, this path of the
unknown is, filled with

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questions.
That will not only leave you

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uncomfortable, but we'll have
you questioning your literal

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place in the universe.
Do we live in the quote-unquote

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real world?
What would be the purpose of our

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real world?
What would be our purpose?

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Is this world blessed like that
of the Matrix and more like that

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of the Sims?
Are we living our own artificial

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lives?
Or are we simply an avatar of

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somebody else's actions and
desires a setback?

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Hang tight, get ready, question,
everything and welcome back to

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infinite rabbit hole,
Well, that sounds familiar.

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It is that is very familiar
because I basically took the

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introduction of the first one
and tweet it to our likings for

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today.
We'll dive back into that here

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in a second.
But first, welcome back to

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infinite rabbit.
Hello, everybody.

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I'm your host Jeremy today.
We have a special special

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episode for you.
I'm so excited.

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I am twitching in my seat right
now, but real quick.

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Let's get everybody else in
there.

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We'll make it quick because you
don't want to hear them.

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You want to hear our guest, and
I guarantee you that Jake, how

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you doing?
I'm doing well, man.

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I'm going to go look for this.
How are you doing?

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I'm doing, fantastic.
Thanks for asking.

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All right, we're gonna go.
We're gonna go come here?

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Yeah.
All right, let's go real real

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quick for those that heard that
introduction or like hey, that's

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familiar.
Yes, that is familiar because

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when we first touched on the
simulation Theory, we talk to

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Grayson one of our biggest fans
of the show on a topic that was

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chosen by him.
Basically, what I did was I

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tweak that a little bit because
all of the research that I did

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for that episode, I actually
took from our guest book for

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tonight's episode.
So, you'll see a lot of

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parallels, but we have the man
here ready to talk to us.

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Break it down.
Like I couldn't Did I could see

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the smoke coming out of your
ears.

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Rhinos is crazy.
I know, I know.

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And I'm so excited, but let's go
ahead and move on to the real

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reason.
Why everyone is here tonight.

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On today's episode of the
infinite rabbit, hole will be

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diving back down into the path
of our discussion on the

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simulation theory.
For those of you that are new to

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hang out with us on the
Paranormal Network on March 18th

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of this year.
We released our first episode on

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what we will be conducting as a
series of episodes.

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On the conversation that we all
live within a simulated world.

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Today we continue that
conversation with a very special

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guest.
Not only is he the author of the

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book I used for my primary
research on the topic for the

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previous episode.
But he is also a very sick.

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Our he is also very successful
in other areas of his life as

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well.
Entrepreneur investor futurist

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video game industry Pioneer,
indie film, producer and author

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of two books on the physics and
technicalities of the simulation

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hypothesis titled simulation Is
and the simulated Multiverse.

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Here you go.
These are these books run and

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grab them.
This guy is amazing sporting a

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bachelor's in computer science
from MIT a master's in

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management from Stanford
Graduate School of Business and

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currently working towards his
Ph.D researching metaverse and

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Virtual Worlds from ASU, I am
extremely proud and excited to

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welcome and introduce rizwan
vert to the infinite Rabbit.

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Hole R is welcome.
Thanks for having me on.

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It's always fun to go down the
rabbit hole.

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Sometimes I feel like I'm living
in the rabbit hole, so I'm Gonna

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Catch My Breath here for a
second.

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I tried to get that.
Get that I was quick as I can.

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Thanks rizz.
I'm really excited about this.

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Definitely great to be here.
So, let's start off.

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Well, first of all, let's kid
Jake you guys have any questions

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before.
I just take over this entire

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episode from you guys.
No, I'm just ready to hear

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someone who knows this topic.
Talk about it.

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I'm ready for For you to melt my
brain.

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Here is so let's let's start
from the beginning.

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R is for all the listeners of
the infinite rabbit hole, in the

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Watchers of the Paranormal
Network, who, who is rizwan vert

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and how did you get into The the
love and the interest of the

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simulation hypothesis.
Sure.

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Well, you know, as you mentioned
in my intro, I've been involved

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in Silicon Valley as an
entrepreneur, and an investor

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for the past decade,
particularly in the video game

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industry.
And so it was partly this

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interest, you know, from my day
job at the time which was

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initially creating video games
and then later helping other

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entrepreneurs who wanted to
create.

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Immersive worlds and also video
game related, technology

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companies like Discord.
You may have heard of, you know,

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I was one of the initial
investors there.

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They started off as a game
company.

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The game didn't do so well and
they said, well, we made this

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chat thing, that's kind of cool
and so then they release that

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and that's what we all do
Discord for today.

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And then you know seems to be a
common theme where video game

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technology is really driving
Innovation across the computer

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industry really since you know,
back in the 1970s and 80s.

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Yes and 90s as well as today
with computer Graphics, Etc.

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And and so you know it was
during this career that back in

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2016 after I sold my last game
company.

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I was invited to play Virtual
Reality ping pong at a start-up

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in the Bay Area.
In Marin County just across the

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bay from San Francisco and so
instead of admiring the review

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which was great because you can
see the bay and you can see the

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skyline of San Francisco.
You know I got in his dark room

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and put on this virtual reality.
That and I started to play

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ping-pong.
And what happened was, you know,

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the, the responses were so real
that for a moment, I forgot that

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I was actually in virtual
reality me, despite having kind

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of this big thing on my head
because, you know, we're not at

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the, the west-world levels of
small glasses, like this size

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classes where we could do that.
But despite that I actually

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forgot that I was in virtual
reality, and thought I was

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playing a real game of table
tennis.

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So at the end of the game, I
tried to put the paddle down on

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the table and then I try to lean
against the table.

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It just like, I might normally
do after playing ping pong which

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I used to play a lot, you know,
as a kid I haven't played much

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lately and I almost fell over
the controller fell to the floor

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and I had to catch myself.
And I said, whoa, you know,

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we're getting to the point where
we could build a virtual

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reality, eventually.
It mean we're not there yet but

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we're getting to the point where
you know, the the virtual world

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would be indistinguishable.
The physical world.

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And so that was a bit of the
spark that got me thinking along

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this topic, you know, sort of
going back to my day job of

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investing in video game
companies.

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I started to think of what are
the stages of technology that

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would get us from here to that
theoretical point, which I call

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the simulation point?
And at that point, we could

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basically build a matrix, right?
And then we could plug you in

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just like Neo and Morpheus, you
know, we're plugged in with the

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brain computer interfaces in the
back of the head.

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Ed and you know once we reach
that point, then I wondered

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well, you know, the could we
already be inside a simulation

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and, you know, turns out there
there was a professor at Oxford,

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Nick Bostrom who had put out a
paper in 2003 called are you

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living in a computer simulation
and and basically what he said

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then you can break it down into
a lot of details.

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But basically what he said, was
if any technological

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civilization ever gets to this
theoretical point, then they're

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not just going to create one
single.

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Malaysia are going to create
lots of simulations, billions of

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them.
And each of those buildings of

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simulations might have trillions
of simulated beings.

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And this was the logic that led
Elon Musk in that same year.

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When I was playing the VR ping
pong game 2016 to say that the

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chance that we are not in a
simulation at the chance that we

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are in base reality is one in
billions, which means that the

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chances that we are in a
simulation is billions to 1

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right?
And and so you know that that

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Really Got Me Down The Rabbit
Hole so to speak.

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And that led me to write the
book the first book and then I

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thought I was done with
simulation theory for a while

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and we can get into that story.
Later how I got back into it to

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end up writing a second book
about a simulated Multiverse

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Well, that's fantastic.
That's great stuff.

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I too have.
Also put on a pair of VR head

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pair of VR headset, VR headsets
headsets headsets and we're

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going to that headset goggles
are headset.

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Yeah, yes, yeah, potatoes
Tomatoes, right.

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You know, I just learned this in
doing my research for my PhD

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that the first time, virtual
reality was really depicted in

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science fiction, make a guess,
when you think what year that

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was that there was a Pretty
solid description of virtual

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reality in science, fiction.
Anyone want to get 1960?

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Good.
Guess anyone else?

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Yeah, I would say 60s or 70s
myself as well.

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It seems like a good area for
that.

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I actually think it's, you know
what, just for the hell of it

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50s, good, 15 yeses.
And, you know, some electron 3

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which was the novel that the
movie the 13th floor.

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Was based on was in the 1960s,
but turns out, there's a story

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from 1935 called Pygmalion
spectacles.

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Wow.
That this professor puts on

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these glasses, and the glasses
also had like some liquid in

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there so that you could actually
feel what was going on.

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And so, you know, we think of
Ready Player one, right?

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But I mean, this is 1930 and
computers weren't even around

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like that.
And yet they had a pretty solid

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depiction of virtual reality,
that's even more advanced than

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what we have today.
That is sorry to interrupt your

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00:12:17,300 --> 00:12:20,500
dinner, but that was just a no
not that is for me.

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00:12:21,600 --> 00:12:27,500
Anyways, Jake before we get into
simulation Theory.

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00:12:27,500 --> 00:12:31,000
Did you want to maybe bring up
another topic of a belief from

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one of our other co-host?
Real quick, just a big mess.

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The reason why I think the
reason why Jeff didn't show up

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00:12:40,100 --> 00:12:43,200
for this episode, it's not
because five voices would be too

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00:12:43,200 --> 00:12:46,000
much.
I think it's because Cuz he

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00:12:46,000 --> 00:12:50,200
doesn't believe that space is
real and debating that with

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someone who actually knows
something would probably be way

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more difficult than arguing that
with someone like me, who are

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00:12:58,200 --> 00:13:00,900
you pens are, who's never been
to space and never studied

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00:13:00,900 --> 00:13:03,400
space?
So I think there's a reason why

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00:13:03,400 --> 00:13:05,300
Jeff isn't here with us right
now.

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00:13:05,400 --> 00:13:10,000
But yeah we have a we have a guy
that's more along the conspiracy

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00:13:10,000 --> 00:13:13,100
side of things.
And one of his conspiracies is

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00:13:13,100 --> 00:13:17,900
that he I don't think that he
really has anything against the

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00:13:17,900 --> 00:13:21,500
idea that we are, in fact, in a
simulation know, or that is

219
00:13:21,500 --> 00:13:27,400
very, very for this simulation
but it but with things that most

220
00:13:27,400 --> 00:13:32,700
of us know to exist like space,
he is a firm believer that it is

221
00:13:32,700 --> 00:13:37,300
not what we are told that it is
and that it could very well be

222
00:13:37,300 --> 00:13:41,700
like The Truman Show and it's
just this big dome of twinkly

223
00:13:41,700 --> 00:13:46,500
lights and maybe the main was
The the headquarters is in the

224
00:13:46,500 --> 00:13:49,900
moon or something, like, it's
pretty wild, but I think that

225
00:13:49,900 --> 00:13:51,300
there's a reason why he didn't
show up today.

226
00:13:51,300 --> 00:13:53,500
I think it was scared, but I
don't know.

227
00:13:54,100 --> 00:13:57,100
So you have, who was the actor
and Truman Show playing the

228
00:13:57,100 --> 00:14:00,900
producer of, as it Ed Harris,
you know, sitting up there in

229
00:14:00,900 --> 00:14:04,400
the gap on the moon?
Yeah, well, you know, that, that

230
00:14:04,400 --> 00:14:06,700
ties closely to simulation
Theory.

231
00:14:06,700 --> 00:14:09,100
I mean, that's more of a
physical version of simulation,

232
00:14:09,100 --> 00:14:11,600
right?
And simulation theory is more

233
00:14:11,600 --> 00:14:16,400
about a virtual reality and And,
you know, I guess it depends on

234
00:14:16,400 --> 00:14:20,000
your definition of real, right?
And if you think of that iconic

235
00:14:20,000 --> 00:14:23,600
scene from The Matrix where
Morpheus who's named after the

236
00:14:23,600 --> 00:14:26,800
Greek, god of Dreams takes Neo
out of the Matrix and he puts

237
00:14:26,800 --> 00:14:29,800
them in this other little
simulation where he's sitting,

238
00:14:29,800 --> 00:14:32,600
you know, with this kind of
leather back chair and it's

239
00:14:32,600 --> 00:14:35,200
white and then they show all
these guns and NEOS have.

240
00:14:35,200 --> 00:14:38,900
Whoa, is this real right?
And then him Murphy as

241
00:14:38,900 --> 00:14:42,500
responsible as well depends on
how you define real.

242
00:14:42,800 --> 00:14:46,300
If reality is a series of
Require multiple signals going

243
00:14:46,300 --> 00:14:49,000
to your brain.
Then yes, this is real, right?

244
00:14:49,000 --> 00:14:51,200
It's as real as anything else
might be in.

245
00:14:51,200 --> 00:14:54,100
So I guess it gets back to your
definition of, you know.

246
00:14:54,100 --> 00:14:57,800
What does it mean to be real?
I guess would be the bigger

247
00:14:57,800 --> 00:14:59,800
philosophical.
Question that comes into play.

248
00:15:00,900 --> 00:15:02,200
Well, there you go.
Jeff is right.

249
00:15:02,200 --> 00:15:07,500
Then I guess we are in fact in
The Truman Show.

250
00:15:08,100 --> 00:15:12,800
Yeah, I got your definition of
real, I guess if Jeff believes

251
00:15:12,800 --> 00:15:18,600
that that Space was taught to
him to be a notion of black

252
00:15:18,600 --> 00:15:22,800
liquid, then to him, space would
be fake because it's not right.

253
00:15:24,700 --> 00:15:26,300
All right, so depends on your
definition right.

254
00:15:26,300 --> 00:15:28,700
That that you know, is whether
you buy Into the Dead.

255
00:15:29,100 --> 00:15:32,400
I mean, the truth is that
physicists don't know what space

256
00:15:32,400 --> 00:15:35,700
time is, right?
And we don't really know what

257
00:15:35,700 --> 00:15:38,500
matter is.
So, you know, physicist, keep

258
00:15:38,500 --> 00:15:42,100
talking about this thing called
matter, but then every time they

259
00:15:42,100 --> 00:15:45,200
look for it, you know, they keep
going smaller and All right

260
00:15:45,200 --> 00:15:47,400
there.
Well must be somewhere in this

261
00:15:47,400 --> 00:15:48,600
table.
Okay.

262
00:15:48,600 --> 00:15:50,300
There's a bunch of molecules
that are moving around.

263
00:15:50,300 --> 00:15:52,500
They're moving around faster in
the table than they are in the

264
00:15:52,500 --> 00:15:54,500
air.
But there's still a lot of space

265
00:15:54,500 --> 00:15:56,600
in between them and then you
open up the molecules you look

266
00:15:56,600 --> 00:16:00,100
at the atoms and it's like 99%
empty, right?

267
00:16:00,300 --> 00:16:04,200
And then they say well there's
the subatomic particles in the

268
00:16:04,200 --> 00:16:06,300
nucleus and then they look at
those and they can't really find

269
00:16:06,300 --> 00:16:07,500
those.
And so that, you know, there was

270
00:16:07,500 --> 00:16:12,000
a physicist named, John Wheeler,
who was at Princeton with

271
00:16:12,000 --> 00:16:15,400
Einstein and many others, and he
was kind of one of the Giants of

272
00:16:15,408 --> 00:16:18,000
2010 tree physics.
And, you know, he said that he

273
00:16:18,000 --> 00:16:22,200
looked for you know, he when he
started his career they thought

274
00:16:22,400 --> 00:16:26,600
that that everything consisted
of solid particles of stuff so

275
00:16:26,600 --> 00:16:28,100
that there was something called
matter.

276
00:16:28,100 --> 00:16:31,600
It was just these solid objects
of atoms and then later he

277
00:16:31,600 --> 00:16:33,200
realized it's some kind of
field.

278
00:16:33,200 --> 00:16:35,600
And then by the end of his
career, he got to the point

279
00:16:35,600 --> 00:16:37,800
where he said, you know what,
there there are no such thing as

280
00:16:37,800 --> 00:16:40,300
these particles.
There's just properties of the

281
00:16:40,300 --> 00:16:44,200
particles, basically their bits
of information, and so he came

282
00:16:44,200 --> 00:16:47,800
up with this.
Famous phrase it from B which

283
00:16:47,800 --> 00:16:51,600
says that if you think something
is in it, like, you know, this

284
00:16:51,600 --> 00:16:54,200
bottle of water, it's really
just a bunch of bits of

285
00:16:54,200 --> 00:16:56,800
information.
When you get right down to it, I

286
00:16:56,808 --> 00:17:00,200
you keep opening up the Russian
nesting dolls and you look down

287
00:17:00,200 --> 00:17:02,300
at the bottom and and that's all
it is.

288
00:17:02,300 --> 00:17:04,900
Is this and turns out when
you're inside a video game.

289
00:17:04,900 --> 00:17:08,599
So if your avatar is inside
World of Warcraft or inside for

290
00:17:08,599 --> 00:17:12,800
night, once it's rendered, but
you may have seen video games

291
00:17:12,800 --> 00:17:14,900
like when you're, when you're
rendering it, you can let go go

292
00:17:14,900 --> 00:17:17,800
through walls and stuff, Koreans
are solid.

293
00:17:17,800 --> 00:17:21,500
But then once they get rendered
solid, yo, bump up against it,

294
00:17:21,599 --> 00:17:24,700
it feels pretty solid from your
avatars point of view.

295
00:17:25,500 --> 00:17:29,500
And so, you know, that was part
of the reason why moving beyond

296
00:17:29,500 --> 00:17:32,200
the statistical argument.
That Bostrom gave, the more I

297
00:17:32,208 --> 00:17:35,900
looked into physics.
The more I realized that, you

298
00:17:35,900 --> 00:17:39,100
know, there wasn't something
really substantial at least that

299
00:17:39,100 --> 00:17:41,900
we've been able to find so far
and then I looked in the world's

300
00:17:41,900 --> 00:17:44,600
religions and my explorations of
consciousness.

301
00:17:45,000 --> 00:17:47,200
And meditation and lucid
dreaming which are all areas

302
00:17:47,200 --> 00:17:50,900
that I've explored kind of on
the side, you know, kind of

303
00:17:50,900 --> 00:17:53,500
leaving this double life.
While I was an entrepreneur

304
00:17:53,500 --> 00:17:57,000
businessman during the day and
exploring this stuff at night.

305
00:17:57,600 --> 00:17:59,500
You know.
It just seemed that it made more

306
00:17:59,500 --> 00:18:03,000
sense to me.
If things were virtual than if

307
00:18:03,000 --> 00:18:07,300
they were actually physically, I
agree.

308
00:18:09,700 --> 00:18:13,900
Oh Jake you look like you're
thinking or trying to put

309
00:18:14,800 --> 00:18:23,900
definitely thinking.
So with the idea the simulation

310
00:18:24,000 --> 00:18:30,100
Theory or hypothesis would that
be more along the lines of like,

311
00:18:31,300 --> 00:18:34,200
Because there's been some pretty
horrific sections of history

312
00:18:34,200 --> 00:18:36,400
that we've had right.
Where if it was in fact a

313
00:18:36,400 --> 00:18:40,600
simulation that be someone would
have a lot of explaining to do

314
00:18:43,100 --> 00:18:49,700
you know some like I what did
this more likely be like as if

315
00:18:50,200 --> 00:18:55,100
so.
I did world history growing up,

316
00:18:55,100 --> 00:18:58,400
right, and school, right, High
School law stuff.

317
00:19:00,100 --> 00:19:02,600
Would it be more along the lines
of, like, all that stuff

318
00:19:02,600 --> 00:19:05,700
actually didn't happen and us
today we just think it happened

319
00:19:05,700 --> 00:19:08,800
because we've been programmed to
think of that it happened or

320
00:19:09,400 --> 00:19:12,000
that it did happen, but the
simulation has just grown over

321
00:19:12,000 --> 00:19:14,800
time and worked out all of its
Kinks and stuff.

322
00:19:14,800 --> 00:19:17,900
And some people have had really
horrible experiences and stuff

323
00:19:17,900 --> 00:19:22,700
along the way inside of their
simulation or is it moral The

324
00:19:22,700 --> 00:19:26,000
lines of like, I'm real and the
rest of you guys are NPCs.

325
00:19:26,000 --> 00:19:30,200
Well, you know, these are sort
of theories, right?

326
00:19:30,200 --> 00:19:32,200
Yeah.
And this is where you get into

327
00:19:32,200 --> 00:19:35,600
the different flavors of
simulation Theory and I think

328
00:19:35,600 --> 00:19:37,100
you know, you've kind of
pinpointed that.

329
00:19:37,100 --> 00:19:39,700
And and I like to say this is
actually one of the most

330
00:19:39,700 --> 00:19:44,200
important issues related to
simulation Theory to this new

331
00:19:44,200 --> 00:19:47,800
field called simulation Theory,
which is what I call the NPC

332
00:19:47,800 --> 00:19:53,000
versus RPG flavors of simulation
Theory, and so in the end, NPC

333
00:19:53,000 --> 00:19:56,200
version.
Everyone is just an AI running

334
00:19:56,200 --> 00:20:01,200
in code on the computer and so
you're just kind of running kind

335
00:20:01,200 --> 00:20:05,300
of like again, I reference this
movie the 13th floor earlier.

336
00:20:05,300 --> 00:20:06,400
I don't know if any of you have
seen it.

337
00:20:06,400 --> 00:20:09,400
It's it came out in 1999, so I
don't think I'm giving anything

338
00:20:09,400 --> 00:20:12,400
away.
No spoilers.

339
00:20:13,100 --> 00:20:19,400
Oh, just give it but, you know,
everyone in there in the 90s and

340
00:20:19,400 --> 00:20:22,400
they go back to the 1940s
inside.

341
00:20:22,600 --> 00:20:25,500
Simulation and in the simulation
everybody, they're from the 40s

342
00:20:25,500 --> 00:20:28,800
in l.a. thinks they're real.
And so the in a sense they're

343
00:20:28,800 --> 00:20:32,600
NPCs within our non-player
characters which is the term,

344
00:20:32,600 --> 00:20:38,100
Right video games and in the RPG
version you actually are an

345
00:20:38,100 --> 00:20:42,700
avatar inside the game and
you're in a multiplayer game

346
00:20:42,700 --> 00:20:46,000
where other people also are
avatars of real players and

347
00:20:46,000 --> 00:20:49,300
that's you know, more akin to
something like a second life or

348
00:20:49,300 --> 00:20:52,400
a fortnight or one of these many
online games.

349
00:20:52,500 --> 00:20:56,400
Games and so you have kind of
the Sims versus you know, second

350
00:20:56,400 --> 00:20:59,600
life or World of Warcraft as
these two extremes.

351
00:20:59,600 --> 00:21:03,000
Now what you'll notice in video
games those two are not mutually

352
00:21:03,000 --> 00:21:06,300
exclusive.
I mean, you can have NPCs and

353
00:21:06,300 --> 00:21:10,000
you can have PCS or player
characters as well.

354
00:21:10,700 --> 00:21:13,600
And most of the academics when
they talk about simulation

355
00:21:13,600 --> 00:21:16,800
Theory, they're talking about
the NPC version, right?

356
00:21:17,100 --> 00:21:19,500
They're saying it's just
happening in a computer and

357
00:21:19,500 --> 00:21:21,900
that's it.
You have no existence because in

358
00:21:22,600 --> 00:21:24,700
They tend to be more
materialists, right?

359
00:21:25,400 --> 00:21:27,800
And and so, you know, they tend
to say there's nothing

360
00:21:28,000 --> 00:21:30,600
Consciousness.
Nothing outside of what's being

361
00:21:30,600 --> 00:21:32,000
written.
What, what's there in the

362
00:21:32,008 --> 00:21:35,300
physical world, which I like to
say, is, what's being rendered

363
00:21:35,400 --> 00:21:40,200
at the current moment in time
the RPG version hits closer to?

364
00:21:40,200 --> 00:21:43,400
I think we're a lot of the many
philosophers and a lot of the

365
00:21:43,400 --> 00:21:47,100
world's religions, particularly
Eastern religions, you know,

366
00:21:47,100 --> 00:21:48,900
come down where they talked
about.

367
00:21:49,100 --> 00:21:51,600
But, even the Western religions,
like, Christianity and Islam and

368
00:21:51,600 --> 00:21:55,200
Judaism.
That, you know, you are a soul,

369
00:21:55,500 --> 00:21:59,300
you come in to the body, you
download into that body, you're

370
00:21:59,300 --> 00:22:01,800
kind of stuck there for a period
of time.

371
00:22:02,000 --> 00:22:05,900
And then everything that happens
gets kept track of by sending

372
00:22:05,900 --> 00:22:08,800
Universal computer.
And then you get uploaded again

373
00:22:09,100 --> 00:22:11,500
at the end of that, or you
basically take off the virtual

374
00:22:11,500 --> 00:22:14,500
reality helmet, if you will, at
the end of life and then in some

375
00:22:14,500 --> 00:22:16,900
of the religions, you go back
and you play again and again and

376
00:22:16,900 --> 00:22:21,600
again into the into the game.
And so, I know this is kind of a

377
00:22:21,600 --> 00:22:24,100
longer way.
Of getting to your point 0 4 is

378
00:22:24,100 --> 00:22:26,100
perfect and killing us like
yeah.

379
00:22:26,100 --> 00:22:30,000
But it kind of gets to I think
what is the core issue of the

380
00:22:30,000 --> 00:22:31,500
same?
Same issue that physicists have

381
00:22:31,500 --> 00:22:35,300
been struggling with since the
beginning of physics, which, you

382
00:22:35,300 --> 00:22:38,700
know, Max Planck thought that
Consciousness was fundamental,

383
00:22:39,100 --> 00:22:41,800
and matter was derivative and
most physicists today, think

384
00:22:41,800 --> 00:22:44,700
matter is fundamental and you
just put the right neurons and

385
00:22:44,700 --> 00:22:46,600
placing you'll have
Consciousness, right?

386
00:22:46,600 --> 00:22:50,500
So it's an emergent property of
the Consciousness but then

387
00:22:50,500 --> 00:22:52,300
getting back to, well, what does
this?

388
00:22:52,400 --> 00:22:56,300
This mean for history, right?
Well, it could go either way,

389
00:22:56,400 --> 00:23:01,100
you could have history that
hasn't happened, but you think

390
00:23:01,100 --> 00:23:03,800
it has.
Because that's if you think of a

391
00:23:03,808 --> 00:23:07,600
video game if you run like a
simulation, you can run the Sims

392
00:23:07,600 --> 00:23:10,800
or you can run a simulation of
say the pandemic or any other

393
00:23:10,800 --> 00:23:15,100
type of rule, whether right?
So there's a whole field of kind

394
00:23:15,100 --> 00:23:18,200
of running simulations separate
from what we're talking about

395
00:23:18,200 --> 00:23:21,200
which is we are inside a
sandwich, this isn't, you know,

396
00:23:21,200 --> 00:23:24,000
like the population Fruit flies.
We're going to run a computer

397
00:23:24,000 --> 00:23:28,500
simulation and we're going to
figure it out and in that whole

398
00:23:28,500 --> 00:23:32,200
world of computation, there's
there's a guy named Stephen

399
00:23:32,200 --> 00:23:37,500
Wolfram who was a physicists
dropped out of Oxford and then

400
00:23:37,500 --> 00:23:40,700
taught at Caltech and and
created the Mathematica software

401
00:23:40,700 --> 00:23:44,700
which a lot of Engineers use.
And, you know, he came up with a

402
00:23:44,708 --> 00:23:49,500
phrase called computational
irreducibility and what he said

403
00:23:49,500 --> 00:23:52,800
was, if you want to see what's
going to happen at Step 1, Lien

404
00:23:53,000 --> 00:23:57,200
in any process in certain
processes, what he calls complex

405
00:23:57,200 --> 00:24:02,800
processes.
You have to go to step 999, 999

406
00:24:02,800 --> 00:24:05,400
thousand 999 and to see what's
going to happen.

407
00:24:05,400 --> 00:24:08,100
There, you have to go to 998 and
to see what's going to happen.

408
00:24:08,100 --> 00:24:11,500
If you go to 97, basically, you
have to run the whole damn

409
00:24:11,500 --> 00:24:14,600
simulation, in order to figure
out what's going to happen.

410
00:24:14,900 --> 00:24:18,500
And it's if you do that, you
have to run it multiple times,

411
00:24:18,500 --> 00:24:20,800
right?
And you know, this is where we

412
00:24:20,800 --> 00:24:23,900
get into a strange idea.
Which is what led me to write my

413
00:24:23,900 --> 00:24:26,700
second book which is about the
Multiverse.

414
00:24:27,100 --> 00:24:29,900
You know, I was interviewing the
wife of science fiction writer,

415
00:24:29,900 --> 00:24:33,200
Philip K dick and his wife Tessa
Tessa dick.

416
00:24:33,300 --> 00:24:39,000
You know, as part of my research
for simulation Theory because in

417
00:24:39,000 --> 00:24:42,800
1977, Philip K dick, out of
Science Fiction conference.

418
00:24:42,800 --> 00:24:45,900
In Metz, France had a famous
statement, which has been quoted

419
00:24:45,900 --> 00:24:48,000
a lot and you can find it on
YouTube.

420
00:24:48,100 --> 00:24:51,500
There's even a song from the
group Max though, where that

421
00:24:51,500 --> 00:24:55,000
starts with a You know, kind of
a digitized version of his voice

422
00:24:55,000 --> 00:24:58,500
sounding robotic.
And what he said was, we are

423
00:24:58,500 --> 00:25:02,000
living in a computer programmed
reality and the only clue we

424
00:25:02,000 --> 00:25:05,900
have to it is when some variable
is changed, some alteration

425
00:25:05,900 --> 00:25:08,900
occurs in our reality.
And that's the famous part of

426
00:25:08,900 --> 00:25:11,300
the quote turns out, there's
more to the quote, there's a

427
00:25:11,300 --> 00:25:13,700
whole speech.
And so, you know, I went back

428
00:25:13,700 --> 00:25:17,000
and I thought of, I interview
Jessa just because I thought

429
00:25:17,000 --> 00:25:20,000
it'd be fun to get her taken
whether you know, Philip thought

430
00:25:20,000 --> 00:25:22,700
we were in a simulation and she
told me a lot more than That she

431
00:25:22,700 --> 00:25:26,000
said, well, he actually thought
not only where we in a computer

432
00:25:26,000 --> 00:25:30,800
program reality but that there
were multiple timelines in this

433
00:25:30,800 --> 00:25:35,000
reality and that, you know,
Philip wrote a book called The

434
00:25:35,000 --> 00:25:38,600
Man in the High Castle, right?
Which became an Amazon series

435
00:25:38,600 --> 00:25:43,000
recently pretty pretty big hit
series and in that in that book

436
00:25:43,000 --> 00:25:46,100
which was his only Hugo
award-winning book.

437
00:25:46,500 --> 00:25:48,700
So this is kind of his
best-known book while he was

438
00:25:48,700 --> 00:25:50,000
alive.
Of course, Blade Runner is

439
00:25:50,000 --> 00:25:55,700
better now, but In that book,
Japan and Germany won World War

440
00:25:55,700 --> 00:25:59,800
2 and basically, they carved up
America between them, right?

441
00:25:59,800 --> 00:26:03,000
So the Germans ruled kind of
eased in the and the Japanese

442
00:26:03,000 --> 00:26:05,900
rule to the west and was a
pretty brutal reality.

443
00:26:06,300 --> 00:26:09,500
And if you watch that show,
you'll see what what they put in

444
00:26:09,500 --> 00:26:13,000
there.
And she said, he came to believe

445
00:26:13,200 --> 00:26:15,300
that that actually happened,
right?

446
00:26:15,600 --> 00:26:18,400
That that timeline was a real
timeline.

447
00:26:18,400 --> 00:26:21,500
He didn't just make that up
because he kept having these

448
00:26:21,500 --> 00:26:26,500
visions Of America as a police
state and eventually he said, he

449
00:26:26,500 --> 00:26:31,800
had what the Greeks call and
anamnesis, which means a loss of

450
00:26:31,800 --> 00:26:35,500
forgetfulness, where basically,
he recovered all of these

451
00:26:35,500 --> 00:26:37,700
memories.
And so, you know, he came to

452
00:26:37,700 --> 00:26:40,600
believe that they went down that
timeline and for whatever

453
00:26:40,600 --> 00:26:42,700
reason, they didn't like the
outcome, right?

454
00:26:43,500 --> 00:26:46,700
This day, meaning the simulators
and that they change the

455
00:26:46,700 --> 00:26:49,400
variables.
This is what his quote is about.

456
00:26:49,400 --> 00:26:51,700
You change the variables and it
would feel like you're re

457
00:26:51,700 --> 00:26:55,400
running the same events.
You're saying the same words,

458
00:26:55,500 --> 00:26:57,600
you're hearing the same words
but things are happening

459
00:26:57,600 --> 00:27:00,500
differently and that now we were
on a different timeline.

460
00:27:00,500 --> 00:27:04,400
We were on a timeline where the
Allies won the Lord and you

461
00:27:04,408 --> 00:27:07,200
know, she said he actually
thought this happened with these

462
00:27:07,200 --> 00:27:10,200
strange beings even more than
once.

463
00:27:10,300 --> 00:27:11,900
Like it.
It's happening all the time

464
00:27:11,900 --> 00:27:15,300
which is leading to a lot of
these little changes were big

465
00:27:15,300 --> 00:27:19,200
changes and you know, she said
he got the idea when he went

466
00:27:19,200 --> 00:27:21,400
into the bathroom to like turn
on the light in this is, you

467
00:27:21,408 --> 00:27:24,100
know, back in the sixth.
Sir, where they have those chain

468
00:27:24,100 --> 00:27:26,000
line?
Yeah, you tried to pull the

469
00:27:26,000 --> 00:27:28,300
chain light and it wasn't the
chain wasn't there?

470
00:27:28,300 --> 00:27:30,500
There was a light switch and he
was like life.

471
00:27:30,600 --> 00:27:33,200
I've done this a hundred times,
you know, this way.

472
00:27:33,200 --> 00:27:36,100
And now it's this way.
And so he came up with this idea

473
00:27:36,100 --> 00:27:38,300
that maybe there's a team of
people that are fiddling with

474
00:27:38,300 --> 00:27:41,800
little variables in reality and
then you rerun the simulation.

475
00:27:42,100 --> 00:27:45,000
But then it got even weirder
because he said, that they ended

476
00:27:45,000 --> 00:27:51,700
up preventing the assassination
of JFK in Dallas in one run of

477
00:27:51,700 --> 00:27:55,400
the Ian, but then he got sorry
and Dallas and that.

478
00:27:55,400 --> 00:27:58,000
But then he got assassinated in
Orlando and another city.

479
00:27:58,600 --> 00:28:00,500
Or he got his last name
somewhere else, or he didn't get

480
00:28:00,500 --> 00:28:02,900
assassinated and somehow we
ended up in a nuclear war.

481
00:28:03,300 --> 00:28:06,500
And so, it was almost as if, you
know, he said, each of these

482
00:28:06,500 --> 00:28:10,300
timelines is like a suit in a
closet, they're next to each

483
00:28:10,300 --> 00:28:12,200
other.
And that there are individuals

484
00:28:13,000 --> 00:28:15,900
that are outside, the simulation
that are like fiddling with

485
00:28:15,900 --> 00:28:18,400
these variables and he claimed
to, you know, now we're getting

486
00:28:18,400 --> 00:28:21,600
into something that sounds, you
know, sounds very strange but

487
00:28:21,600 --> 00:28:24,700
perhaps not for For your podcast
daughter.

488
00:28:24,700 --> 00:28:26,800
Fly effect is pretty much what
I'm talking about.

489
00:28:26,800 --> 00:28:29,600
We're just like something
changes, Della projecting the

490
00:28:29,600 --> 00:28:30,400
future.
Right?

491
00:28:30,700 --> 00:28:34,600
That's right.
Right both.

492
00:28:34,700 --> 00:28:37,000
So that was a fun one.
Yeah.

493
00:28:37,000 --> 00:28:39,800
And so that was, you know, what
got me thinking?

494
00:28:39,900 --> 00:28:43,000
Because I had I had written this
book about simulation Theory and

495
00:28:43,000 --> 00:28:45,100
it's just the thought, wouldn't
leave my mind that.

496
00:28:45,100 --> 00:28:47,000
Well, if you can run a
simulation, once you can run it

497
00:28:47,000 --> 00:28:51,400
more than once and in fact you
would change these variables and

498
00:28:51,400 --> 00:28:53,500
I was actually sitting down.
Down with a friend of mine from

499
00:28:53,500 --> 00:28:55,900
MIT, who had just taken a job at
Google.

500
00:28:55,900 --> 00:28:59,100
And we were just, I was living
in Mountain View, which is where

501
00:28:59,100 --> 00:29:02,100
the Googolplex is located.
And we were just a couple miles

502
00:29:02,100 --> 00:29:05,200
from that in downtown having
coffee and he said, oh, have you

503
00:29:05,200 --> 00:29:08,500
heard of the Mandela fact?
Yeah, you have heard of it, but

504
00:29:08,500 --> 00:29:11,500
I hadn't thought much about it.
And he said, well, you know, one

505
00:29:11,500 --> 00:29:15,600
explanation that makes sense for
the Mandela fact is that it's a

506
00:29:15,608 --> 00:29:18,200
simulation and that you
basically change variables and

507
00:29:18,200 --> 00:29:21,700
you rerun it and you know, he
said it was a pretty deep Rabbit

508
00:29:21,700 --> 00:29:23,100
Hole.
So he Like you may want to be

509
00:29:23,100 --> 00:29:25,700
careful and so between that
conversation with this friend of

510
00:29:25,708 --> 00:29:28,900
mine forever, my MIT, who
typically, you know, that group

511
00:29:28,900 --> 00:29:32,300
of people is not talking about
things like the mandala of acted

512
00:29:32,500 --> 00:29:36,800
UFOs and aliens.
And my conversation with Tessa

513
00:29:37,100 --> 00:29:39,900
about, Philip K dick.
I went back and reread his whole

514
00:29:39,900 --> 00:29:43,000
speech and realized, that's what
he was talking about.

515
00:29:43,000 --> 00:29:47,100
And he even said, all we would
have to do is find a group of

516
00:29:47,100 --> 00:29:50,800
people that had memories of a
different timeline.

517
00:29:50,800 --> 00:29:54,600
It different alternate Isn't
trying to show this because, you

518
00:29:54,600 --> 00:29:57,900
know, he had these memories but
not that many other people did

519
00:29:58,200 --> 00:30:00,800
and it wasn't really possible
till the internet came around

520
00:30:01,100 --> 00:30:03,600
where you could.
And the Mandela effect was

521
00:30:03,600 --> 00:30:08,100
coined by this blogger Fiona
broom and in 2010, when she was

522
00:30:08,100 --> 00:30:11,900
at Dragon Con, which is one of
the, you know, the Comic Con

523
00:30:11,900 --> 00:30:17,000
like conferences and some of the
people had remembered Star Trek

524
00:30:17,000 --> 00:30:19,300
episode.
And if you know Star Trek fans,

525
00:30:19,300 --> 00:30:21,600
I don't know if any of your
shark Trek fans but you know,

526
00:30:21,600 --> 00:30:24,200
they know, Their stuff, right?
Right, yeah.

527
00:30:24,400 --> 00:30:27,200
Like, you know, trekkies or
Trekkers, depending on what you

528
00:30:27,208 --> 00:30:30,900
want to call them, they know
about this episode and what

529
00:30:30,900 --> 00:30:33,600
happened and what line was
where, and they kept see the fit

530
00:30:33,600 --> 00:30:34,700
there were fans that were
insisting.

531
00:30:34,700 --> 00:30:37,700
That there was this one episode
and the cast of the original

532
00:30:37,700 --> 00:30:40,400
series Star Trek was like, nah,
we never film that episode.

533
00:30:40,400 --> 00:30:44,200
What are you talking about?
And, and so, you know, and then

534
00:30:44,200 --> 00:30:47,200
she she also found that she had
memories of Mandela dying in

535
00:30:47,200 --> 00:30:48,900
prison.
As did a bunch of other people

536
00:30:49,200 --> 00:30:51,800
and that was what led to her
coining this term.

537
00:30:52,300 --> 00:30:54,200
And talking about it.
And so I started to investigate

538
00:30:54,200 --> 00:30:57,600
different different Mendel
effects, including, you know,

539
00:30:57,600 --> 00:31:00,400
ones that I thought there are a
lot of small ones, right?

540
00:31:00,400 --> 00:31:03,600
There's the spelling of Jif.
Peanut butter versus Jiffy.

541
00:31:04,100 --> 00:31:07,800
There's a Kit Kat with a dash
which is not having the dash so

542
00:31:07,800 --> 00:31:11,300
they're obviously, I am your
father elusive versus no I am

543
00:31:11,300 --> 00:31:14,100
your father.
Yes, it's a silent era Wars

544
00:31:14,100 --> 00:31:15,400
nerd.
Well, there you go.

545
00:31:15,400 --> 00:31:18,500
Ya around.
Remember Luke say, you know,

546
00:31:18,500 --> 00:31:20,700
Darth Vader saying Luke.
I am your father.

547
00:31:22,300 --> 00:31:24,300
Any others just to throw this
out there.

548
00:31:24,400 --> 00:31:27,600
I will die on this hill, that
Fruit of the Loom had a

549
00:31:27,608 --> 00:31:32,800
cornucopia, I agree.
I - I agree was another one now

550
00:31:32,800 --> 00:31:37,000
who my mind's.
So you know most most scientists

551
00:31:37,000 --> 00:31:39,900
dismiss them and elephant know.
It's just all T, memory group of

552
00:31:39,900 --> 00:31:41,800
people are having faulty memory
be.

553
00:31:41,800 --> 00:31:44,600
And I said well what if we took
it more seriously than that,

554
00:31:44,900 --> 00:31:46,600
right?
What if it actually happened?

555
00:31:46,600 --> 00:31:50,000
That way it turns out it's not
just one Mendel affect each of

556
00:31:50,000 --> 00:31:51,300
these.
If you think of it as like a

557
00:31:51,300 --> 00:31:53,500
grid, right?
You can see if we do loom, is

558
00:31:53,500 --> 00:31:55,700
this versus that?
And then somebody who remembers

559
00:31:55,700 --> 00:31:58,000
feeling this way, might remember
KitKat this way.

560
00:31:58,600 --> 00:32:02,200
But you get into this, this
basic graph of possibilities,

561
00:32:02,200 --> 00:32:06,100
which is exactly what the
Multiverse theory is all about.

562
00:32:06,100 --> 00:32:09,200
But then I started to look for
things that were more

563
00:32:09,200 --> 00:32:11,800
significant, right?
So that's what I call proximity.

564
00:32:12,100 --> 00:32:14,800
If you have proximity to
something or it's more

565
00:32:14,800 --> 00:32:18,600
significant in your life, you're
going to be less likely to just

566
00:32:18,600 --> 00:32:20,800
have faulty memory about it.
Then somebody else.

567
00:32:20,800 --> 00:32:24,600
So the Berenstain Bears, Versus
The Bernstein Bears was one of

568
00:32:24,600 --> 00:32:27,300
those where, you know, people
remember people who are Jewish

569
00:32:27,300 --> 00:32:30,300
remember saying why are these
Bears Jewish, right?

570
00:32:30,300 --> 00:32:32,700
And they remember having that
conversation and so there's a

571
00:32:32,700 --> 00:32:37,500
proximity there or another one
that I liked was that, you know,

572
00:32:37,500 --> 00:32:39,400
I don't remember, but the
Reverend Billy Graham right

573
00:32:39,400 --> 00:32:42,400
there evangelicals, who insist
that?

574
00:32:42,500 --> 00:32:46,000
They, their parents get these
magazines in the mail that he

575
00:32:46,000 --> 00:32:50,600
died, you know, several years
before he actually died with his

576
00:32:50,600 --> 00:32:52,200
funeral and they have memories
of it.

577
00:32:52,600 --> 00:32:54,900
Again, if you're an Evangelical
Christian, who follows this

578
00:32:54,900 --> 00:32:59,500
particular, you know, Pastor or
priest or whatever the

579
00:32:59,500 --> 00:33:01,700
terminology is than Europe, it's
going to be closer and more

580
00:33:01,700 --> 00:33:04,200
significant to you.
And if you're a Star Trek fan,

581
00:33:04,200 --> 00:33:07,200
who religiously nose or Star
Wars nerd, really just needs a

582
00:33:07,400 --> 00:33:08,700
nose.
Like, I would know if Mark

583
00:33:08,700 --> 00:33:11,700
Hamill died, but I wouldn't know
if great G died.

584
00:33:15,900 --> 00:33:20,600
Did you and you know, man?
Yeah, so I kept finding these

585
00:33:20,600 --> 00:33:24,000
more significant versions.
The Mendel effect to the point

586
00:33:24,000 --> 00:33:27,400
of the Bible, you know, the
Bible changes that people talk

587
00:33:27,400 --> 00:33:29,800
about and and again, people know
their scripture.

588
00:33:29,800 --> 00:33:32,800
I mean, that's an area where,
you know, people don't want to

589
00:33:32,800 --> 00:33:35,800
screw around and then the whole
line about the lion and the lamb

590
00:33:36,600 --> 00:33:39,600
in Isaiah, which many of us.
Remember, turns out, if you look

591
00:33:39,600 --> 00:33:41,800
at the King James Bible, it's
not there.

592
00:33:41,800 --> 00:33:46,300
It's, you know, the wolf will
lie with the lab, right?

593
00:33:46,300 --> 00:33:49,100
It's not the lion and the lamb
and, and they're even like

594
00:33:49,100 --> 00:33:51,300
people have made, you know,
artwork that you put on your

595
00:33:51,300 --> 00:33:52,900
wall.
It has, you know, Lion and the

596
00:33:52,900 --> 00:33:55,700
lamb quote from Isaiah, you
know, up there, and see if

597
00:33:55,700 --> 00:33:57,500
physical objects.
And at first, I thought, well,

598
00:33:57,500 --> 00:33:59,200
maybe it's just a
mistranslation, maybe they're

599
00:33:59,200 --> 00:34:02,500
just different translations of
the King James Bible, and

600
00:34:02,500 --> 00:34:05,500
they're like, no, no, I've had
this Bible since I was a kid,

601
00:34:05,800 --> 00:34:08,800
and it's physically change in
the Bible.

602
00:34:09,199 --> 00:34:11,400
And so, this took me down a
whole nother Rabbit Hole, you

603
00:34:11,408 --> 00:34:15,000
know, it looking into the
Mandela effect but turns out as

604
00:34:15,000 --> 00:34:17,900
I wondered if there were other
religions, because again, people

605
00:34:17,900 --> 00:34:19,699
know their scripture, right?
The people that are serious

606
00:34:19,699 --> 00:34:22,100
about it in the same way that we
might know.

607
00:34:22,199 --> 00:34:24,600
Star Wars lines.
And so I looked at Islam in the

608
00:34:24,600 --> 00:34:27,400
Quran.
And, you know, one strange thing

609
00:34:27,400 --> 00:34:29,699
was, there was a, there was an
Imam who is a Sufi, which is

610
00:34:29,699 --> 00:34:31,500
kind of like the mystical side
of Islam.

611
00:34:31,800 --> 00:34:37,600
Who says that, there's a reason
why these lamech priests they're

612
00:34:37,600 --> 00:34:40,000
called, Hafiz is memorize the
whole Quran.

613
00:34:40,000 --> 00:34:42,400
And the Quran is a big buck.
I mean it's not like it'll fuck

614
00:34:42,699 --> 00:34:44,199
but they memorized it word for
word.

615
00:34:44,199 --> 00:34:46,800
I remember, as a kid thinking,
why the hell they memorizing

616
00:34:46,800 --> 00:34:48,900
this whole thing?
And we can we got buds, we got

617
00:34:49,400 --> 00:34:52,000
computers, we got other things,
you know, and turns out there

618
00:34:52,000 --> 00:34:55,100
was Strange reason, and they
said, because in the Islamic

619
00:34:55,100 --> 00:35:00,000
tradition, there are beings,
which are called Jin's Johnny's

620
00:35:00,000 --> 00:35:03,600
as we call them from the West,
which is, you know, a singular

621
00:35:03,600 --> 00:35:07,100
gin, but the Jinn don't live in
linear time.

622
00:35:07,100 --> 00:35:10,000
The same way that we do.
They're allowed to go back and

623
00:35:10,000 --> 00:35:13,500
change variables and change
things, or variables is my term.

624
00:35:13,500 --> 00:35:15,500
That's not necessarily what they
use for, right?

625
00:35:15,800 --> 00:35:18,100
Thousands of years ago, but
they're allowed to go back and

626
00:35:18,100 --> 00:35:20,800
change a physical objects and
change things but they're not

627
00:35:20,800 --> 00:35:23,300
allowed to change our memories.
He's right there, that's

628
00:35:23,300 --> 00:35:25,400
forbidden to them, for whatever
reason.

629
00:35:25,400 --> 00:35:29,100
And so so we got into this weird
place where I was investigating

630
00:35:29,100 --> 00:35:32,700
computer science things and I
ended up you know looking into

631
00:35:32,700 --> 00:35:35,400
like you know beings who read
and Philip K dick, okay?

632
00:35:35,400 --> 00:35:38,300
So back to Philip K dick you
know in his speech he said

633
00:35:38,300 --> 00:35:41,500
there's a programmer and counter
programmer and it's like they're

634
00:35:41,500 --> 00:35:44,600
playing chess.
The obvious implication is a God

635
00:35:44,600 --> 00:35:48,400
and Satan or is it somebody else
but but that they're like

636
00:35:48,400 --> 00:35:50,600
changing stuff to see what
happens and then they're going

637
00:35:50,600 --> 00:35:53,300
back and changing other things.
To see what happens and it's

638
00:35:53,300 --> 00:35:55,100
like playing a game of chess
with each other.

639
00:35:55,500 --> 00:35:58,900
And so, that led me down, you
know, this this path as well, is

640
00:35:58,900 --> 00:36:01,200
it possible?
And turns out, if it's possible

641
00:36:01,200 --> 00:36:03,000
that we can be inside a
simulation, it's certainly

642
00:36:03,000 --> 00:36:06,000
possible that we can be in one
that's run multiple times

643
00:36:06,000 --> 00:36:08,400
because that's why you run a
simulation, right?

644
00:36:08,500 --> 00:36:11,600
What it in order to see what
will happen.

645
00:36:11,900 --> 00:36:14,900
The only way to see what will
happen in a computationally

646
00:36:14,900 --> 00:36:17,900
irreducible process that I
mentioned earlier is to run the

647
00:36:17,908 --> 00:36:19,900
damn thing up to a certain
point.

648
00:36:19,900 --> 00:36:21,900
And then you might say, okay
we're going to cut off that one,

649
00:36:21,900 --> 00:36:25,300
we're going To run it again and
then you know, if you introduced

650
00:36:25,300 --> 00:36:28,200
free will now it's even more
random and chaotic.

651
00:36:28,400 --> 00:36:31,300
Because now you've got all kinds
of stuff branching where people

652
00:36:31,300 --> 00:36:32,900
might decide to do things
differently.

653
00:36:33,100 --> 00:36:36,700
So if you add the RPG element
in, it actually, you know,

654
00:36:36,700 --> 00:36:39,200
there's this whole idea of the
Multiverse the Mandela effect in

655
00:36:39,200 --> 00:36:42,400
the simulation or kind of all
tied together in a way.

656
00:36:43,500 --> 00:36:47,700
And anyway, I went on kind of a
long diversion there but well, I

657
00:36:47,700 --> 00:36:51,500
hear you the answer, the
simplified answer which deserved

658
00:36:51,600 --> 00:36:55,000
of really Explanation is, yes,
if you're looking at the

659
00:36:55,000 --> 00:37:01,800
multiple history didn't exist,
or the history did exist and

660
00:37:01,800 --> 00:37:04,700
it's just been, you know,
getting there or like whatever

661
00:37:04,700 --> 00:37:07,800
it is that the simplified answer
to that.

662
00:37:07,800 --> 00:37:10,200
Question is.
Yes, yes exactly.

663
00:37:10,200 --> 00:37:13,000
Wouldn't make sense without a
very thorough answer, which I

664
00:37:13,008 --> 00:37:14,800
appreciate that was.
Thank you much.

665
00:37:16,800 --> 00:37:22,000
Thank you.
Mine mind blown officially yeah.

666
00:37:22,700 --> 00:37:27,700
So, here goes a few.
You know what?

667
00:37:27,800 --> 00:37:30,000
Let's just jump into the big
question, okay?

668
00:37:31,700 --> 00:37:36,500
What is the best physical piece
of evidence or educational piece

669
00:37:36,500 --> 00:37:42,800
of evidence quantum physics,
whatever you want to use?

670
00:37:42,800 --> 00:37:46,000
What is the best evidence you
have, right now for the

671
00:37:46,000 --> 00:37:50,700
possibility that we are living
in a simulated world?

672
00:37:52,100 --> 00:37:53,900
Right?
Well, you know, I break it into

673
00:37:53,900 --> 00:37:56,300
three different areas.
One of which I mentioned

674
00:37:56,300 --> 00:37:58,900
originally, which is this idea
that if we can create a

675
00:37:58,908 --> 00:38:02,500
simulation, it's very possible
to One is already created one

676
00:38:02,500 --> 00:38:05,700
because if we can do it, so I
put the simulation Point as

677
00:38:05,700 --> 00:38:08,200
maybe a hundred years from now
200 years.

678
00:38:08,200 --> 00:38:09,100
Max.
Okay.

679
00:38:09,100 --> 00:38:11,800
That might seem like a long time
to us, but it's really not that

680
00:38:11,800 --> 00:38:15,700
long in the overall age of the
Earth or the age of the

681
00:38:15,700 --> 00:38:17,400
universe.
So, imagine a civilization, that

682
00:38:17,400 --> 00:38:20,600
was a thousand years ahead of us
how good would their computers

683
00:38:20,600 --> 00:38:22,400
be?
How about a million years ahead

684
00:38:22,400 --> 00:38:23,600
of us?
Right?

685
00:38:23,600 --> 00:38:25,400
Okay.
And that's just inconceivable to

686
00:38:25,400 --> 00:38:27,800
think what they could have built
at that point.

687
00:38:27,800 --> 00:38:31,300
And and if they if the physical
universe is anything like the

688
00:38:31,400 --> 00:38:35,400
Verse that we see then you know
those those ages are just a

689
00:38:35,408 --> 00:38:38,500
blink of an eye.
The second area is the religious

690
00:38:38,500 --> 00:38:41,300
areas and we can talk more about
that in a minute.

691
00:38:41,300 --> 00:38:44,200
But then, the third area is the
kind of the, where the physical

692
00:38:44,200 --> 00:38:47,800
world and the scientific area.
And I think that's what you're

693
00:38:47,800 --> 00:38:51,000
kind of asking about here.
And so, I will say, first of

694
00:38:51,000 --> 00:38:53,600
all, this is still a speculative
area, right?

695
00:38:53,600 --> 00:38:55,900
This is not an area where if you
go to physicist, and says, okay,

696
00:38:55,900 --> 00:38:57,900
that's been proven or in a
simulation that the answer will

697
00:38:57,900 --> 00:39:00,500
be no good that they don't.
In fact, they're not even sure

698
00:39:00,600 --> 00:39:01,800
it can be.
Right.

699
00:39:01,800 --> 00:39:05,400
And so one of the one of the
criticisms of simulation theory

700
00:39:05,400 --> 00:39:09,400
is its non falsifiable, which is
you can't prove you're not in a

701
00:39:09,408 --> 00:39:14,100
simulation right now.
My answer to that though is just

702
00:39:14,100 --> 00:39:16,300
because you can't prove
something is not true doesn't

703
00:39:16,300 --> 00:39:19,700
mean you can't find some
evidence that it is true, right?

704
00:39:20,400 --> 00:39:23,300
And so for example you know a
couple hundred years ago in

705
00:39:23,300 --> 00:39:28,400
Europe, there were reports of
rocks falling from the sky and

706
00:39:28,400 --> 00:39:31,200
you know the scientists in Paris
if that's ridiculous.

707
00:39:31,400 --> 00:39:34,100
You know, there's no way there's
going to be rocks, could fall

708
00:39:34,100 --> 00:39:36,100
from the sky, these peasants out
of the countryside, they're

709
00:39:36,100 --> 00:39:38,100
going crazy.
Kind of like you know.

710
00:39:38,300 --> 00:39:40,800
Modern science has been doing
UFO Buffs, right?

711
00:39:41,200 --> 00:39:44,400
And people have seen UFO
sightings and, you know, they

712
00:39:44,408 --> 00:39:47,200
said that can happen because
there are no rocks this guy.

713
00:39:47,800 --> 00:39:50,900
So, how can they be falling?
Now, the problem was, they had

714
00:39:50,900 --> 00:39:55,500
the wrong model of the universe
and so because of that, they

715
00:39:55,500 --> 00:39:58,100
couldn't explain these weird
things.

716
00:39:58,800 --> 00:40:02,500
And and So eventually, there was
a Your shower in a town.

717
00:40:02,500 --> 00:40:05,800
In rural France, with there were
like thousands of witnesses,

718
00:40:06,100 --> 00:40:10,500
thousands of individual pieces
of this meteorite fell, and then

719
00:40:10,500 --> 00:40:13,500
they were able to compare it to
other meteorites.

720
00:40:13,500 --> 00:40:16,400
That had been claimed to be from
from outer space and they found

721
00:40:16,400 --> 00:40:19,200
that it was very similar and so
they were able to finally get

722
00:40:19,200 --> 00:40:22,000
some actual evidence and then
they change their mind and they

723
00:40:22,008 --> 00:40:24,100
had to come up with a new
Theory, this is what are called

724
00:40:24,100 --> 00:40:27,200
scientific anomalies right?
And they had to come up with a

725
00:40:27,200 --> 00:40:29,300
new Theory to accommodate that
anomaly.

726
00:40:29,800 --> 00:40:32,500
And so you know right now,
Within quantum physics.

727
00:40:32,500 --> 00:40:35,500
There's a lot of anomalies.
There's almost too many

728
00:40:35,500 --> 00:40:40,100
anomalies right to the point
where a simple materialist, you

729
00:40:40,100 --> 00:40:43,900
know, model of the world or the
past goes to the Future in one

730
00:40:43,900 --> 00:40:47,900
single physical universe,
doesn't make a lot of sense and

731
00:40:48,000 --> 00:40:51,700
for me the best evidence is is
quantum indeterminacy you know

732
00:40:51,700 --> 00:40:54,400
which is best explained with
Schrodinger's cat.

733
00:40:54,600 --> 00:40:57,600
Yes it's we've all heard of
Schrodinger's Cat and so Erwin

734
00:40:57,600 --> 00:41:00,600
Schrodinger, one of the fathers
of quantum physics.

735
00:41:00,600 --> 00:41:03,400
Came up with this idea.
Because he just thought, what

736
00:41:03,400 --> 00:41:05,300
quantum physics was telling us
was ridiculous.

737
00:41:05,500 --> 00:41:08,500
So he came up with his idea to
say this is how ridiculous the

738
00:41:08,508 --> 00:41:10,400
whole thing.
Sounds, he says, if there's a

739
00:41:10,408 --> 00:41:14,100
cat in a box and within an hour
of the cat is going to be, has a

740
00:41:14,100 --> 00:41:16,600
50% chance of being dead,
because there's some poison that

741
00:41:16,600 --> 00:41:20,700
can be released and a 50% chance
of still being alive.

742
00:41:21,000 --> 00:41:24,300
The cat Common Sense tells us
the cat is one or the other.

743
00:41:24,300 --> 00:41:26,200
It's either alive or it's dead,
right?

744
00:41:26,200 --> 00:41:27,700
Can't be both.
It's in the Box.

745
00:41:27,700 --> 00:41:30,100
We don't know, but it's got to
be one of the other than when we

746
00:41:30,100 --> 00:41:31,200
open up the box.
We'll find out.

747
00:41:31,300 --> 00:41:33,800
Which one it was.
And the problem is that quantum

748
00:41:33,800 --> 00:41:35,500
mechanics keeps telling us
again.

749
00:41:35,500 --> 00:41:40,300
And again, that the cat is both
alive and dead that it's in a

750
00:41:40,300 --> 00:41:44,000
state of what's called
superposition, which means both

751
00:41:44,000 --> 00:41:47,000
of those positions are there.
Or if you think of a cubit a

752
00:41:47,008 --> 00:41:51,600
Quantum Computing bit irregular
bit has a value of 1 or 0 a

753
00:41:51,600 --> 00:41:54,100
cube.
It has a value of both 1 and 0

754
00:41:54,100 --> 00:41:58,700
at the same time and it's not
until someone observes the cat

755
00:41:58,900 --> 00:42:02,200
or measures the cat, right?
And so, there's some debate

756
00:42:02,200 --> 00:42:05,000
about that.
That what happens is, they say,

757
00:42:05,000 --> 00:42:06,900
it's a probability wave of
cross.

758
00:42:06,900 --> 00:42:11,800
All of these positions that gets
collapsed down to a single solid

759
00:42:11,900 --> 00:42:15,500
reality, right?
And for me, that is one of the

760
00:42:15,500 --> 00:42:20,100
biggest mysteries and to me, is
one of the best pieces of

761
00:42:20,100 --> 00:42:25,100
evidence that what we have is
something that gets rendered as

762
00:42:25,100 --> 00:42:28,400
we experience it.
So the rule in quantum, physics

763
00:42:28,400 --> 00:42:31,200
is only render that, which is
observed.

764
00:42:32,100 --> 00:42:35,100
If you buy that specific
interpretation and turns out,

765
00:42:35,100 --> 00:42:37,600
that's how we make video game.
So you know, when I was a kid,

766
00:42:38,200 --> 00:42:39,900
way back going way back to the
80s.

767
00:42:40,200 --> 00:42:44,000
When we used to have video games
like Pac-Man and Space Invaders,

768
00:42:44,100 --> 00:42:49,500
I remember those.
Remember that we could not

769
00:42:49,500 --> 00:42:54,200
render something like for night?
Especially not on a device.

770
00:42:54,200 --> 00:42:57,400
This small, like a phone, we can
even do it on our computers,

771
00:42:57,600 --> 00:42:59,700
right?
Because we were like, there's

772
00:42:59,700 --> 00:43:02,600
just too much that would there's
too many Souls to keep track up.

773
00:43:03,000 --> 00:43:05,400
And so, how did we go from there
to here?

774
00:43:05,500 --> 00:43:07,500
Now, you might say, well, the
computers got faster.

775
00:43:07,900 --> 00:43:09,800
Yes, they did.
But it was actually more

776
00:43:09,800 --> 00:43:13,700
important than that.
We came up with algorithms to

777
00:43:13,700 --> 00:43:18,100
optimize how we rendered 3D
models, right?

778
00:43:18,100 --> 00:43:21,100
So, we only render, like, if you
and I are in the same room or

779
00:43:21,100 --> 00:43:25,600
avatars in the same room, we
only render what my avatar can

780
00:43:25,600 --> 00:43:27,800
see.
And you only render what your

781
00:43:27,800 --> 00:43:29,800
avatar can see.
You don't render the whole world

782
00:43:29,800 --> 00:43:31,900
on your computer.
That would still He'll be way

783
00:43:31,900 --> 00:43:36,800
too many pixels to render and so
the rule of thumb in 3D computer

784
00:43:36,800 --> 00:43:41,300
games is render only that which
can be observed, right?

785
00:43:41,400 --> 00:43:44,200
Which is exactly the rule
according to quantum physics.

786
00:43:44,900 --> 00:43:49,000
And so, for me, you know, that's
one of the biggest indications

787
00:43:49,700 --> 00:43:56,000
that we may be in some kind of a
world that gets rendered based

788
00:43:56,000 --> 00:43:59,500
on information, which was the
other piece of it is that I

789
00:43:59,508 --> 00:44:03,500
talked about earlier, which is
based on It's of information but

790
00:44:03,500 --> 00:44:06,300
it gets even weirder than that.
Okay, so your question earlier

791
00:44:06,300 --> 00:44:10,900
was if this tragedy happened
didn't really happen or not,

792
00:44:10,900 --> 00:44:13,000
right?
And I said that you and you and

793
00:44:13,000 --> 00:44:15,800
you summarize my long answer
with the short answer is yes.

794
00:44:16,300 --> 00:44:20,100
Well turns out within within
quantum mechanics which was the

795
00:44:20,100 --> 00:44:22,500
the double slit experiment is
where they got all this.

796
00:44:22,500 --> 00:44:25,500
I explained it with shorteners.
Cat young turns out, right?

797
00:44:26,100 --> 00:44:28,300
But that is it, that's Young's
experiment.

798
00:44:28,800 --> 00:44:30,400
Yeah, the original double slit
experiment.

799
00:44:30,400 --> 00:44:31,100
That's both.
Yes.

800
00:44:31,300 --> 00:44:34,500
And no, at the same time, it's
both yes and no at the same

801
00:44:34,500 --> 00:44:37,500
time, it turns out there's a
John Wheeler, who I mentioned

802
00:44:37,500 --> 00:44:40,700
earlier.
Came up with a different version

803
00:44:40,700 --> 00:44:42,600
of that.
He called it, the delayed,

804
00:44:42,600 --> 00:44:46,800
Cosmic Choice experiment, and so
the delay, Cosmic Choice

805
00:44:46,800 --> 00:44:50,700
experiment is best explained
with the cosmic delayed Choice.

806
00:44:51,300 --> 00:44:53,700
Did you experiment?
Because it's easier to visualize

807
00:44:53,900 --> 00:44:57,100
and so imagine there's light
coming from a quasar that's a

808
00:44:57,100 --> 00:44:58,500
billion light years away from
us.

809
00:44:58,500 --> 00:45:00,000
That's a long time, right?
Yeah.

810
00:45:00,000 --> 00:45:02,600
So the light would have had I
have left that, you know, back

811
00:45:02,600 --> 00:45:04,900
before there were humans on
Earth if you buy the standard

812
00:45:04,900 --> 00:45:09,800
timelines, right?
And then suppose in between

813
00:45:09,900 --> 00:45:13,400
between a billion light years
and the Earth, maybe a million

814
00:45:13,400 --> 00:45:16,200
light-years away.
There's a very large

815
00:45:16,200 --> 00:45:20,000
gravitational object like a
black hole or galaxies and so

816
00:45:20,000 --> 00:45:23,300
the light has to go either to
the left or to the right of this

817
00:45:23,300 --> 00:45:27,200
black hole and turns out we can
catch the Light in different

818
00:45:27,200 --> 00:45:29,600
telescopes to figure out if it
was left to right.

819
00:45:29,600 --> 00:45:31,900
This is where it's like the
delete it. like the double slit

820
00:45:31,900 --> 00:45:36,400
experiment, it can go either
way, but now the decision of

821
00:45:36,400 --> 00:45:39,400
whether to go to the left or to,
the right would have had to have

822
00:45:39,400 --> 00:45:44,800
been made with It's a million
light years away the black hole.

823
00:45:45,300 --> 00:45:47,600
Yeah, they'll die.
It would have had to been made a

824
00:45:47,800 --> 00:45:50,200
million years ago.
Yeah, right.

825
00:45:50,200 --> 00:45:52,400
So we're talking like dinosaur
time, right?

826
00:45:53,200 --> 00:45:57,400
And what the, the quantum, the
cosmic delay, Choice, experiment

827
00:45:57,400 --> 00:45:58,700
and the versions.
They've run of that.

828
00:45:58,700 --> 00:46:01,200
Now, when wheeler proposed, it
couldn't really do it, but we

829
00:46:01,200 --> 00:46:04,200
can send it to satellites like
two satellites and we can

830
00:46:04,200 --> 00:46:08,000
approximate it.
It's shown that that decision is

831
00:46:08,000 --> 00:46:12,200
not made until today.
So both of those possibilities.

832
00:46:12,300 --> 00:46:15,800
It is exist.
Both of those histories exist in

833
00:46:15,800 --> 00:46:18,900
a state of superposition and
this is where it gets really

834
00:46:18,900 --> 00:46:21,500
weird, right?
Because now, it's not just, the

835
00:46:21,500 --> 00:46:25,400
cat is alive or dead but like,
you know, the cat came from

836
00:46:25,400 --> 00:46:30,000
Grandma's house or the cat was,
you know, given to us by our

837
00:46:30,000 --> 00:46:33,900
neighbors, right?
Both of those histories exist

838
00:46:33,900 --> 00:46:38,000
until the time when they get
observed or like as I like to

839
00:46:38,000 --> 00:46:40,800
say it gets rendered.
And so the way to think about it

840
00:46:40,800 --> 00:46:44,800
is there's this long Ang grid of
possibilities.

841
00:46:45,100 --> 00:46:49,200
And we are basically going
through this grid and based upon

842
00:46:49,200 --> 00:46:52,800
where we are and, you know, it's
all virtual.

843
00:46:52,800 --> 00:46:56,900
And so for me, the fact that the
delayed Choice experiment shows

844
00:46:56,900 --> 00:47:00,600
us, that tells us time is not
what we think it is.

845
00:47:00,900 --> 00:47:03,700
And the fact that the
Schr��dinger's cat, the original

846
00:47:03,700 --> 00:47:07,400
double slit experiment shows us
that things exist in the state

847
00:47:07,400 --> 00:47:09,500
of superposition and they only
get rendered when they're

848
00:47:09,500 --> 00:47:12,100
observed is probably the best
indication.

849
00:47:12,300 --> 00:47:16,500
That the universe is optimizing
somehow, it's doing exactly what

850
00:47:16,500 --> 00:47:19,700
we do in and a lot of computer
science is all about

851
00:47:19,700 --> 00:47:21,500
optimisation.
I mean, going back to the Atari

852
00:47:21,500 --> 00:47:25,200
days, they only had like I don't
know to K of memory literally

853
00:47:25,500 --> 00:47:28,300
and they had to write like the
whole Space Invaders code and

854
00:47:28,300 --> 00:47:30,000
make it all work, you know, and
that.

855
00:47:30,000 --> 00:47:32,900
And that's why it's okay, if any
of you have ever played Space

856
00:47:32,900 --> 00:47:36,600
Invaders, what you'll notice is
that that you start off with all

857
00:47:36,600 --> 00:47:38,500
these aliens and they're going
really slow.

858
00:47:38,700 --> 00:47:41,700
Yeah, and then as you shoot the
aliens and their, they start

859
00:47:41,700 --> 00:47:43,600
going fast.
Stir and faster now.

860
00:47:43,600 --> 00:47:47,200
Yeah, seems like it's a
difficulty mechanic like

861
00:47:47,200 --> 00:47:49,900
normally you would do that well
turns out it's because more

862
00:47:49,900 --> 00:48:12,600
space every computer was
so with but with the It was an

863
00:48:12,600 --> 00:48:15,700
area that you could see say like
it's an area in the woods,

864
00:48:15,700 --> 00:48:18,500
right.
And you can see at one point,

865
00:48:18,500 --> 00:48:21,000
say, 10 years ago, you went and
visited this area.

866
00:48:21,000 --> 00:48:23,800
No one did except for you, you
observed, it in a certain way

867
00:48:24,200 --> 00:48:27,600
you left, so it's not observed
anymore, no one's around there.

868
00:48:27,600 --> 00:48:31,200
So let's say it's in, stasis,
and then you go back and then

869
00:48:31,200 --> 00:48:33,800
you can see it 10 years later.
And you can see that the change

870
00:48:33,800 --> 00:48:37,000
has happened over the last 10
years whether some trees have

871
00:48:37,000 --> 00:48:39,700
died or, you know, plants have
grown in areas where they

872
00:48:39,700 --> 00:48:42,500
weren't all sorts of stuff.
Like how would that Account for

873
00:48:42,500 --> 00:48:47,500
that, or is the computing power?
Just so astronomically, large

874
00:48:47,500 --> 00:48:49,700
that basically.
It's like video games that are

875
00:48:49,700 --> 00:48:52,300
coming out now where it has its
own weather patterns and stuff

876
00:48:52,300 --> 00:48:54,300
and it can account for all that
stuff, even though it's not an

877
00:48:54,300 --> 00:48:57,100
observable area.
Yeah.

878
00:48:57,100 --> 00:49:00,500
And that's where because it
doesn't have to render it until

879
00:49:00,500 --> 00:49:03,700
you look at it, it can store
that as information.

880
00:49:03,700 --> 00:49:06,500
So it actually doesn't have to
render the clouds for 10 years,

881
00:49:06,900 --> 00:49:10,700
can kind of just run the B and
figure out where it would end up

882
00:49:10,700 --> 00:49:14,800
after 10 years.
So, it's if you've ever run a

883
00:49:14,808 --> 00:49:17,100
process on a computer, that's a
graphics process.

884
00:49:17,700 --> 00:49:19,800
There used to be like, in video
games to there.

885
00:49:19,800 --> 00:49:21,500
Used to be like a super user
mode.

886
00:49:21,500 --> 00:49:25,900
So we what we talked about the
metaverse today it was the term

887
00:49:25,900 --> 00:49:29,100
was coined in a science fiction
novel called snow crash which

888
00:49:29,100 --> 00:49:31,600
came out in 1992.
So this is pretty Ready Player

889
00:49:31,600 --> 00:49:34,700
one.
And at that time the way it

890
00:49:34,700 --> 00:49:37,400
would work is you had a 3D World
you put on your goggles and you

891
00:49:37,408 --> 00:49:39,500
can be inside this world looking
around.

892
00:49:39,600 --> 00:49:41,500
That used a lot of computing
power.

893
00:49:42,200 --> 00:49:44,100
Or you could go into super user
mode.

894
00:49:44,500 --> 00:49:46,500
In which case there were no
Graphics being rendered.

895
00:49:46,500 --> 00:49:49,700
You could just like type code
into the computer and you could

896
00:49:49,700 --> 00:49:52,600
just process the code and then
you would re render it at the

897
00:49:52,600 --> 00:49:55,000
end.
And so, you know, that's sort of

898
00:49:55,008 --> 00:49:59,100
what we call a lazy evaluation
in computer science, where you

899
00:49:59,107 --> 00:50:03,300
don't evaluate it until you need
to write the very you use the

900
00:50:03,300 --> 00:50:04,700
computing power when you need
to.

901
00:50:04,700 --> 00:50:08,100
But because it hasn't been
rendered all that time, it's

902
00:50:08,100 --> 00:50:11,000
more of an informational
simulation like it's much easier

903
00:50:11,000 --> 00:50:14,200
to run a simulation Mission of
the fruit flies, because it's

904
00:50:14,200 --> 00:50:16,300
just saying, okay, what's the
number of fruit flies every

905
00:50:16,300 --> 00:50:18,300
year?
There's no Graphics involved in

906
00:50:18,300 --> 00:50:21,500
running a simulation of the
fruit fly population but running

907
00:50:21,500 --> 00:50:24,400
a Sim City simulation or in
Tokyo.

908
00:50:24,800 --> 00:50:30,400
They I was on this program with
with William Shatner what's it

909
00:50:30,400 --> 00:50:31,800
called?
The Unexplained trying.

910
00:50:32,400 --> 00:50:36,100
And they did an episode on
apocalypses and they wanted me

911
00:50:36,100 --> 00:50:37,500
to talk a little bit about
simulation.

912
00:50:37,900 --> 00:50:42,100
And we were talking about how in
Tokyo, they ran like the fastest

913
00:50:42,100 --> 00:50:44,600
Peter that was all that was
available at the time and they

914
00:50:44,600 --> 00:50:46,700
wanted to see what would happen
in an earthquake.

915
00:50:47,000 --> 00:50:49,000
And so they wanted to see what
would happen with all of the

916
00:50:49,000 --> 00:50:51,400
individuals in the city and how
they would evacuate and you're

917
00:50:51,400 --> 00:50:53,600
talking millions, millions of
people.

918
00:50:53,600 --> 00:50:56,200
And so yeah, they had to have
like a lot of computing power

919
00:50:56,600 --> 00:50:59,000
and today, so I don't think
it's, I don't think it's the,

920
00:50:59,000 --> 00:51:00,900
the most powerful supercomputer
anymore.

921
00:51:00,900 --> 00:51:03,600
But it was the time, and that's
what they needed, because they

922
00:51:03,600 --> 00:51:06,600
were trying to graphically show
it all and show each decision

923
00:51:06,600 --> 00:51:10,400
being made independently that
said, I do think that it's a

924
00:51:10,400 --> 00:51:13,600
computer system.
That's So Advanced compared to

925
00:51:13,600 --> 00:51:16,800
what we think of today that we
probably wouldn't even call it a

926
00:51:16,800 --> 00:51:19,400
computer.
It's that's what quantum

927
00:51:19,400 --> 00:51:21,400
computers is about.
And I think I know we're running

928
00:51:21,400 --> 00:51:23,800
were running short on time so I
don't want to get too far in

929
00:51:23,800 --> 00:51:26,800
quantum computers but in quantum
computers, you have this idea of

930
00:51:26,800 --> 00:51:29,100
qubits which lets you have 4
bits.

931
00:51:29,400 --> 00:51:32,500
Each one can have a variable
value of 0 or 1.

932
00:51:32,800 --> 00:51:34,700
So that means there are 16
possibilities.

933
00:51:34,800 --> 00:51:39,200
Yeah, 2 to the fourth and if you
had, you know, a thousand bits,

934
00:51:39,700 --> 00:51:43,000
it's to do a thousand.
And so these These computers can

935
00:51:43,000 --> 00:51:47,600
solve quickly, what are called
exponential problems problems

936
00:51:47,600 --> 00:51:51,600
that grow exponentially and they
do it by just trying out all the

937
00:51:51,600 --> 00:51:54,200
possibilities.
But like, a normal computer

938
00:51:54,200 --> 00:51:58,100
would take, literally thousands
of years to solve exponential

939
00:51:58,100 --> 00:52:01,000
problems, like click breaking
encryption, or like there's the

940
00:52:01,000 --> 00:52:05,200
old story of the king and India
and the chess player, the wise

941
00:52:05,200 --> 00:52:07,000
man, and the King loved to play
chess.

942
00:52:07,200 --> 00:52:09,300
And the wise man said, well, I
don't want to play any goes.

943
00:52:09,300 --> 00:52:10,800
Well, I'll give you anything you
want.

944
00:52:10,800 --> 00:52:13,200
If you play chess with me.
Otherwise, It said, okay, you

945
00:52:13,200 --> 00:52:16,500
give me one rep grain of rice
for the first Square in the

946
00:52:16,500 --> 00:52:18,300
chest board.
Give me two grains of rice for

947
00:52:18,300 --> 00:52:21,200
the second one for for the next
18 for the next one.

948
00:52:21,500 --> 00:52:22,900
The King was like, yeah, sure.
Why not?

949
00:52:22,900 --> 00:52:24,800
I mean, yeah.
Super nice.

950
00:52:24,800 --> 00:52:28,300
No big deal.
Well, turns out 2 to the 64 was

951
00:52:28,300 --> 00:52:32,100
so much rice that you couldn't
fit it all over India by the

952
00:52:32,100 --> 00:52:36,000
time, but quantum computers can
solve those problems.

953
00:52:36,800 --> 00:52:39,200
And now we're just learning to
build those now.

954
00:52:39,600 --> 00:52:42,000
So that's why I think that's
more like it.

955
00:52:42,100 --> 00:52:45,700
A more likely solution for how
you know we would do that.

956
00:52:46,300 --> 00:52:48,500
So we're on the verge of some
really cool stuff.

957
00:52:49,400 --> 00:52:50,800
Will you come back and blow our
minds?

958
00:52:52,500 --> 00:52:55,800
Explain more about our we're all
doomed.

959
00:52:58,500 --> 00:53:06,100
Well I think we're all doomed
for me personally you know I

960
00:53:06,107 --> 00:53:08,600
thinking of this world as a
video game gives you this idea

961
00:53:08,600 --> 00:53:11,500
of quests.
What happens if you don't, you

962
00:53:11,500 --> 00:53:13,600
know, you don't Your quest.
The first time, you do it again.

963
00:53:14,000 --> 00:53:15,600
You keep going.
You don't just give up, right?

964
00:53:15,600 --> 00:53:19,800
And so, and some people play
with real high difficulty and

965
00:53:19,800 --> 00:53:21,300
some people play with low
difficulty.

966
00:53:21,300 --> 00:53:24,000
They wanted an easy game.
And so when you know, weird

967
00:53:24,000 --> 00:53:26,300
things happen to us in life,
thinking of it as a video game,

968
00:53:26,300 --> 00:53:29,800
with a higher difficulty is not
is a way to kind of stay on top

969
00:53:29,800 --> 00:53:31,700
of things and maybe not all
doom.

970
00:53:31,700 --> 00:53:34,500
But really say, well maybe we
signed up for that Quest even

971
00:53:34,500 --> 00:53:37,800
though we don't like it and it's
super difficult, you know, it's

972
00:53:37,800 --> 00:53:40,400
a health problem, or a financial
problem or some other problem.

973
00:53:40,400 --> 00:53:41,900
So anyway, that's just my
perspective.

974
00:53:42,100 --> 00:53:44,600
The Navy Jag.
Yeah, this is.

975
00:53:45,400 --> 00:53:50,200
This is a bad Quest.
All right.

976
00:53:50,200 --> 00:53:54,800
Um, all right so time is up but
I have to ask you a question

977
00:53:55,200 --> 00:53:58,600
completely, unrelated to the
simulation Theory before you go.

978
00:53:59,900 --> 00:54:01,300
Okay, we do it with all the
guests.

979
00:54:03,200 --> 00:54:08,600
Do you believe in Bigfoot?
Do I believe in Bigfoot is

980
00:54:08,600 --> 00:54:10,100
Bigfoot real risk?
Come on.

981
00:54:10,600 --> 00:54:13,400
I haven't seen it, but I know
people who say they have so

982
00:54:13,400 --> 00:54:15,700
really.
So yeah, I mean, I was on Coast

983
00:54:15,700 --> 00:54:18,200
to Coast with Connie Willis and
half the episode.

984
00:54:18,200 --> 00:54:21,000
She kept saying, you got to come
with me to Colorado like yeah,

985
00:54:21,000 --> 00:54:23,700
she will, she will kids say you
got to take me out.

986
00:54:23,700 --> 00:54:26,200
I gotta take you out to these
woods and then you'll see

987
00:54:26,200 --> 00:54:28,600
Bigfoot is real.
So you know, it's very possible

988
00:54:28,600 --> 00:54:32,100
that there are, you know, I'm a
big believer that we, we don't

989
00:54:32,100 --> 00:54:34,400
know a lot.
We think we know a lot, you

990
00:54:34,400 --> 00:54:38,500
don't really know a lot and so,
You know, my perspective is if

991
00:54:38,500 --> 00:54:41,100
people have seen it.
If enough people see something

992
00:54:41,100 --> 00:54:43,700
just like with near-death
experiences it's very likely.

993
00:54:43,700 --> 00:54:45,200
There's something there.
Yeah.

994
00:54:46,100 --> 00:54:48,900
Diverse literally like there's a
universe out there where it's

995
00:54:48,900 --> 00:54:51,500
all big feet and they're talking
about people even people.

996
00:54:52,500 --> 00:54:55,400
I know people that has 90.
Get that I've seen people, you

997
00:54:55,400 --> 00:55:05,400
know, I was in Chicago.
With the running joke is that we

998
00:55:05,400 --> 00:55:07,200
mentioned Bigfoot on every
episode?

999
00:55:07,300 --> 00:55:11,500
It's a sorry had to do it.
No worries.

1000
00:55:12,700 --> 00:55:16,700
Rizz, thank you so much before
we go.

1001
00:55:17,000 --> 00:55:20,100
Can you go ahead and let
everybody listening to the

1002
00:55:20,100 --> 00:55:25,200
infinite Rabbit Hole podcast or
watching in on the Paranormal

1003
00:55:25,200 --> 00:55:28,400
Network?
Let him know where where can

1004
00:55:28,400 --> 00:55:34,400
they find rizwan Virg and follow
him and get to know you a little

1005
00:55:34,400 --> 00:55:35,600
bit more?
I know you got a podcast

1006
00:55:35,600 --> 00:55:40,200
yourself and where they get your
books, sure.

1007
00:55:40,200 --> 00:55:42,500
So, you know, the books, you can
get pretty much anywhere.

1008
00:55:42,500 --> 00:55:45,400
Amazon, of course, I always
encourage people to go to local

1009
00:55:45,400 --> 00:55:48,800
bookstores and you know, even if
they don't have it they can they

1010
00:55:48,800 --> 00:55:52,600
can order it.
And if you're in Boston or the

1011
00:55:52,600 --> 00:55:55,700
San Francisco Bay area, you can
get signed copies at either east

1012
00:55:55,700 --> 00:55:57,900
west.
Books in Mountain View or order

1013
00:55:57,900 --> 00:56:00,400
Square books or seven stars in
Cambridge, Massachusetts.

1014
00:56:01,300 --> 00:56:05,500
And my website is Zen
entrepreneur.com, which was

1015
00:56:05,500 --> 00:56:07,600
based on the title of my first
book, which was called Zen

1016
00:56:07,600 --> 00:56:12,200
entrepreneurship, and you can
follow me on Twitter at R is

1017
00:56:12,200 --> 00:56:14,200
Stanford just like the
university?

1018
00:56:14,700 --> 00:56:16,500
Perfect.
Perfect.

1019
00:56:17,200 --> 00:56:20,600
Jake kid, do you guys have
anything for risk before we go?

1020
00:56:21,400 --> 00:56:22,700
Now?
Just as long as he promises to

1021
00:56:22,700 --> 00:56:24,200
come back and keep blowing our
minds?

1022
00:56:25,100 --> 00:56:27,700
Yeah.
As soon as we're we close up

1023
00:56:27,700 --> 00:56:32,500
shop here, I got to pick up my
brain off the floor and yeah, I

1024
00:56:32,508 --> 00:56:35,500
was gonna say I know that I
didn't say a whole lot this

1025
00:56:35,500 --> 00:56:39,700
episode, but there was so much
information, my brain instantly

1026
00:56:39,700 --> 00:56:42,600
went to Mush and I was just so
interested in what you were

1027
00:56:42,600 --> 00:56:45,100
saying.
I couldn't articulate my own

1028
00:56:45,100 --> 00:56:47,700
thoughts.
So I've just been sitting here

1029
00:56:47,700 --> 00:56:51,300
absorbing everything, and I
don't even know if my brain is

1030
00:56:51,300 --> 00:56:53,200
solid anymore.
I think it's just a puddle,

1031
00:56:54,700 --> 00:56:57,700
which is what we wanted now.
Now yes, just pure liquid.

1032
00:56:57,700 --> 00:57:03,900
Now, thank you so much.
I'll have to come back.

1033
00:57:08,700 --> 00:57:11,100
Thank you so much for coming.
Thanks for having me on.

1034
00:57:11,300 --> 00:57:13,100
It has been an absolute pleasure
having you.

1035
00:57:15,200 --> 00:57:17,800
Thank you so much for for
blowing our minds today.

1036
00:57:17,800 --> 00:57:22,000
R is so all the Travelers of the
infinite Rabbit Hole.

1037
00:57:22,300 --> 00:57:24,500
You've heard it straight from
his mouth where you could follow

1038
00:57:24,500 --> 00:57:28,700
him, he Our minds today, he's
blue, he's blown my mind.

1039
00:57:28,800 --> 00:57:31,600
When I read his first book, I'm
about a third of the way through

1040
00:57:31,600 --> 00:57:35,300
his second.
Right now, the man is absolutely

1041
00:57:35,300 --> 00:57:39,200
brilliant.
I highly highly highly recommend

1042
00:57:39,200 --> 00:57:40,800
his work.
I've listened to a couple

1043
00:57:40,800 --> 00:57:43,000
episodes of this podcast.
He has really good guest on

1044
00:57:43,000 --> 00:57:44,900
there.
Some really good mind-blowing

1045
00:57:44,900 --> 00:57:50,300
stuff, check it out, follower is
on all social media platforms,

1046
00:57:50,300 --> 00:57:54,200
check out his website.
The man does amazing stuff, I

1047
00:57:54,200 --> 00:57:57,200
took some notes here, I'm going
to Check out the 13th floor.

1048
00:57:57,200 --> 00:58:00,100
And I'm also going to watch that
episode of The Unexplained.

1049
00:58:00,800 --> 00:58:03,000
That's some really, really cool
stuff.

1050
00:58:03,500 --> 00:58:06,300
We got everything in we and we
even talked about the man in the

1051
00:58:06,308 --> 00:58:11,400
High Castle.
As, you know, Philip K dick is

1052
00:58:11,900 --> 00:58:13,900
fantastic.
I mean, if you guys get a chance

1053
00:58:14,100 --> 00:58:17,500
to read a book, The Man in the
High Castle is just awesome.

1054
00:58:17,700 --> 00:58:21,300
I've watched maybe like the
first five episodes of the show.

1055
00:58:21,500 --> 00:58:25,300
I'm more of a book reader but
the show is pretty good too

1056
00:58:25,600 --> 00:58:26,900
eventually.
I want to get back to it.

1057
00:58:26,900 --> 00:58:30,900
But with that being said,
Travelers, thank you for joining

1058
00:58:30,900 --> 00:58:34,600
us on this episode of the
infinite Rabbit Hole next week,

1059
00:58:34,800 --> 00:58:39,200
we will be diving into kids.
Third topic, kid, would you like

1060
00:58:39,200 --> 00:58:42,100
to share?
What your topic is sure we're

1061
00:58:42,100 --> 00:58:45,700
going to talk about Loch Ness
monster.

1062
00:58:46,500 --> 00:58:50,300
Now we've been doing the show
for over two years now and Loch

1063
00:58:50,300 --> 00:58:52,600
Ness Monster is one of the big
hitters when it comes to

1064
00:58:52,600 --> 00:58:56,400
cryptozoology kids going to blow
our mind and no shoes I'll do a

1065
00:58:56,400 --> 00:59:00,400
great job and then after that, I
believe we have stated something

1066
00:59:00,400 --> 00:59:04,500
with Jake, but that is a
mystery, even to myself, right?

1067
00:59:04,600 --> 00:59:06,500
Well, that is it has been
another episode of the infant

1068
00:59:06,500 --> 00:59:09,600
Revel podcast to all those
listening on your favorite

1069
00:59:09,600 --> 00:59:13,300
podcast platforms or watching in
on the Paranormal Network.

1070
00:59:13,600 --> 00:59:16,400
Thank you.
Once again, let us know what you

1071
00:59:16,400 --> 00:59:20,200
thought of rize's time here in
the infinite Rabbit Hole.

1072
00:59:20,200 --> 00:59:23,200
Let us know, give us some
questions because I know for a

1073
00:59:23,200 --> 00:59:25,200
fact I'm going to be bothering
them all the time about coming

1074
00:59:25,200 --> 00:59:28,500
back on the show.
That was an absolute blast.

1075
00:59:28,500 --> 00:59:32,100
Ask us the questions that we can
pass on to R is on the next

1076
00:59:32,100 --> 00:59:34,500
episode and I'm sure he's going
to blow our minds.

1077
00:59:34,500 --> 00:59:36,700
Just like he did today.
Thank you.

1078
00:59:36,700 --> 00:59:38,500
Everybody will see you in the
next half of the infinite

1079
00:59:38,500 --> 00:59:39,800
rabbit.
Goodbye.

1080
00:59:40,400 --> 00:59:41,800
Bye.
Bye.

1081
00:59:42,300 --> 00:59:45,000
We should go say Bye.
Bye everyone.